Testing

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Introduction

What

Testing: Testing is operating a system or component under specified conditions, observing or recording the results, and making an evaluation of some aspect of the system or component. –- source: IEEE

When testing, we execute a set of test cases. A test case specifies how to perform a test. At a minimum, it specifies the input to the software under test (SUT) and the expected behavior.

Example: A minimal test case for testing a browser:

  • Input – Start the browser using a blank page (vertical scrollbar disabled). Then, load longfile.html located in the test data folder.
  • Expected behavior – The scrollbar should be automatically enabled upon loading longfile.html.

Test cases can be determined based on the specification, reviewing similar existing systems, or comparing to the past behavior of the SUT.

A more elaborate test case can have other details such as those given below.

  • A unique identifier : e.g. TC0034-a
  • A descriptive name: e.g. vertical scrollbar activation for long web pages
  • Objectives: e.g. to check whether the vertical scrollbar is correctly activated when a long web page is loaded to the browser
  • Classification information: e.g. priority - medium, category - UI features
  • Cleanup, if any: e.g. empty the browser cache.

For each test case we do the following:

  1. Feed the input to the SUT
  2. Observe the actual output
  3. Compare actual output with the expected output

A test case failure is a mismatch between the expected behavior and the actual behavior. A failure is caused by a defect (or a bug).

Example: In the browser example above, a test case failure is implied if the scrollbar remains disabled after loading longfile.html. The defect/bug causing that failure could be an uninitialized variable.

Here is another definition of testing:

Software testing consists of the dynamic verification that a program provides expected behaviors on a finite set of test cases, suitably selected from the usually infinite execution domain. -– source: Software Engineering Book of Knowledge V3

Some things to note (indicated by keywords in the above definition):

  • Dynamic: Testing involves executing the software. It is not by examining the code statically.
  • Finite: In most non-trivial cases there are potentially infinite test scenarios but resource constraints dictate that we can test only a finite number of scenarios.
  • Selected: In most cases it is not possible to test all scenarios. That means we need to select what scenarios to test.
  • Expected: Testing requires some knowledge of how the software is expected to behave.

Testability

Testability is an indication of how easy it is to test an SUT. As testability depends a lot on the design and implementation. You should try to increase the testability when you design and implement a software. The higher the testability, the easier it is to achieve a better quality software.

Testing Types

Unit Testing

What

Unit testing : testing individual units (methods, classes, subsystems, ...) to ensure each piece works correctly.

In OOP code, it is common to write one or more unit tests for each public method of a class.

Here are the code skeletons for a Foo class containing two methods and a FooTest class that contains unit tests for those two methods.

class Foo{
    String read(){
        //...
    }
    
    void write(String input){
        //...
    }
    
}

class FooTest{
    
    @Test
    void read(){
        //a unit test for Foo#read() method
    }
    
    @Test
    void write_emptyInput_exceptionThrown(){
        //a unit tests for Foo#write(String) method
    }  
    
    @Test
    void write_normalInput_writtenCorrectly(){
        //another unit tests for Foo#write(String) method
    }
}
import unittest

class Foo:
  def read(self):
      # ...
  
  def write(self, input):
      # ...


class FooTest(unittest.TestCase):
  
  def test_read(sefl):
      # a unit test for read() method
  
  def test_write_emptyIntput_ignored(self):
      # a unit tests for write(string) method
  
  def test_write_normalInput_writtenCorrectly(self):
      # another unit tests for write(string) method

Integration Testing

What

Integration testing : testing whether different parts of the software work together (i.e. integrates) as expected. Integration tests aim to discover bugs in the 'glue code' related to how components interact with each other. These bugs are often the result of misunderstanding of what the parts are supposed to do vs what the parts are actually doing.

Suppose a class Car users classes Engine and Wheel. If the Car class assumed a Wheel can support 200 mph speed but the actual Wheel can only support 150 mph, it is the integration test that is supposed to uncover this discrepancy.

System Testing

What

System testing: take the whole system and test it against the system specification.

System testing is typically done by a testing team (also called a QA team).

System test cases are based on the specified external behavior of the system. Sometimes, system tests go beyond the bounds defined in the specification. This is useful when testing that the system fails 'gracefully' having pushed beyond its limits.

Suppose the SUT is a browser supposedly capable of handling web pages containing up to 5000 characters. Given below is a test case to test if the SUT fails gracefully if pushed beyond its limits.

Test case: load a web page that is too big
* Input: load a web page containing more than 5000 characters. 
* Expected behavior: abort the loading of the page and show a meaningful error message. 

This test case would fail if the browser attempted to load the large file anyway and crashed.

System testing includes testing against non-functional requirements too. Here are some examples.

  • Performance testing – to ensure the system responds quickly.
  • Load testing (also called stress testing or scalability testing) – to ensure the system can work under heavy load.
  • Security testing – to test how secure the system is.
  • Compatibility testing, interoperability testing – to check whether the system can work with other systems.
  • Usability testing – to test how easy it is to use the system.
  • Portability testing – to test whether the system works on different platforms.

Alpha and Beta Testing

What

Alpha testing is performed by the users, under controlled conditions set by the software development team.

Beta testing is performed by a selected subset of target users of the system in their natural work setting.

An open beta release is the release of not-yet-production-quality-but-almost-there software to the general population. For example, Google’s Gmail was in 'beta' for many years before the label was finally removed.

Developer Testing

What

Developer testing is the testing done by the developers themselves as opposed to professional testers or end-users.

Why

Delaying testing until the full product is complete has a number of disadvantages:

  • Locating the cause of such a test case failure is difficult due to a large search space; in a large system, the search space could be millions of lines of code, written by hundreds of developers! The failure may also be due to multiple inter-related bugs.
  • Fixing a bug found during such testing could result in major rework, especially if the bug originated during the design or during requirements specification i.e. a faulty design or faulty requirements.
  • One bug might 'hide' other bugs, which could emerge only after the first bug is fixed.
  • The delivery may have to be delayed if too many bugs were found during testing.

Therefore, it is better to do early testing, as hinted by the popular rule of thumb given below, also illustrated by the graph below it.

The earlier a bug is found, the easier and cheaper to have it fixed.

Such early testing of partially developed software is usually, and by necessity, done by the developers themselves i.e. developer testing.

Exploratory vs Scripted Testing

What

Here are two alternative approaches to testing a software: Scripted testing and Exploratory testing

  1. Scripted testing: First write a set of test cases based on the expected behavior of the SUT, and then perform testing based on that set of test cases.

  2. Exploratory testing: Devise test cases on-the-fly, creating new test cases based on the results of the past test cases.

Exploratory testing is ‘the simultaneous learning, test design, and test execution’ [source: bach-et-explained] whereby the nature of the follow-up test case is decided based on the behavior of the previous test cases. In other words, running the system and trying out various operations. It is called exploratory testing because testing is driven by observations during testing. Exploratory testing usually starts with areas identified as error-prone, based on the tester’s past experience with similar systems. One tends to conduct more tests for those operations where more faults are found.

Here is an example thought process behind a segment of an exploratory testing session:

“Hmm... looks like feature x is broken. This usually means feature n and k could be broken too; we need to look at them soon. But before that, let us give a good test run to feature y because users can still use the product if feature y works, even if x doesn’t work. Now, if feature y doesn’t work 100%, we have a major problem and this has to be made known to the development team sooner rather than later...”

💡 Exploratory testing is also known as reactive testing, error guessing technique, attack-based testing, and bug hunting.

Exploratory Testing Explained, an online article by James Bach -- James Bach is an industry thought leader in software testing).

When

Which approach is better – scripted or exploratory? A mix is better.

The success of exploratory testing depends on the tester’s prior experience and intuition. Exploratory testing should be done by experienced testers, using a clear strategy/plan/framework. Ad-hoc exploratory testing by unskilled or inexperienced testers without a clear strategy is not recommended for real-world non-trivial systems. While exploratory testing may allow us to detect some problems in a relatively short time, it is not prudent to use exploratory testing as the sole means of testing a critical system.

Scripted testing is more systematic, and hence, likely to discover more bugs given sufficient time, while exploratory testing would aid in quick error discovery, especially if the tester has a lot of experience in testing similar systems.

In some contexts, you will achieve your testing mission better through a more scripted approach; in other contexts, your mission will benefit more from the ability to create and improve tests as you execute them. I find that most situations benefit from a mix of scripted and exploratory approaches. --[source: bach-et-explained]

Exploratory Testing Explained, an online article by James Bach -- James Bach is an industry thought leader in software testing).

Acceptance Testing

What

Acceptance testing (aka User Acceptance Testing (UAT)): test the delivered system to ensure it meets the user requirements.

Acceptance tests give an assurance to the customer that the system does what it is intended to do. Acceptance test cases are often defined at the beginning of the project, usually based on the use case specification. Successful completion of UAT is often a prerequisite to the project sign-off.

Acceptance vs System Testing

Acceptance testing comes after system testing. Similar to system testing, acceptance testing involves testing the whole system.

Some differences between system testing and acceptance testing:

System Testing Acceptance Testing
Done against the system specification Done against the requirements specification
Done by testers of the project team Done by a team that represents the customer
Done on the development environment or a test bed Done on the deployment site or on a close simulation of the deployment site
Both negative and positive test cases More focus on positive test cases

Note: negative test cases: cases where the SUT is not expected to work normally e.g. incorrect inputs; positive test cases: cases where the SUT is expected to work normally

Requirement Specification vs System Specification

The requirement specification need not be the same as the system specification. Some example differences:

Requirements Specification System Specification
limited to how the system behaves in normal working conditions can also include details on how it will fail gracefully when pushed beyond limits, how to recover, etc. specification
written in terms of problems that need to be solved (e.g. provide a method to locate an email quickly) written in terms of how the system solve those problems (e.g. explain the email search feature)
specifies the interface available for intended end-users could contain additional APIs not available for end-users (for the use of developers/testers)

However, in many cases one document serves as both a requirement specification and a system specification.

Passing system tests does not necessarily mean passing acceptance testing. Some examples:

  • The system might work on the testbed environments but might not work the same way in the deployment environment, due to subtle differences between the two environments.
  • The system might conform to the system specification but could fail to solve the problem it was supposed to solve for the user, due to flaws in the system design.

Regression Testing

What

When we modify a system, the modification may result in some unintended and undesirable effects on the system. Such an effect is called a regression.

Regression testing is re-testing the software to detect regressions. Note that to detect regressions, we need to retest all related components, even if they were tested before.

Regression testing is more effective when it is done frequently, after each small change. However, doing so can be prohibitively expensive if testing is done manually. Hence, regression testing is more practical when it is automated.

Test Automation

What

 

An automated test case can be run programmatically and the result of the test case (pass or fail) is determined programmatically. Compared to manual testing, automated testing reduces the effort required to run tests repeatedly and increases precision of testing (because manual testing is susceptible to human errors).


 


Automated Testing of CLI Apps

A simple way to semi-automate testing of a CLI(Command Line Interface) app is by using input/output re-direction.

  • First, we feed the app with a sequence of test inputs that is stored in a file while redirecting the output to another file.
  • Next, we compare the actual output file with another file containing the expected output.

Let us assume we are testing a CLI app called AddressBook. Here are the detailed steps:

  1. Store the test input in the text file input.txt.

    add Valid Name p/12345 valid@email.butNoPrefix
    add Valid Name 12345 e/valid@email.butPhonePrefixMissing
    
  2. Store the output we expect from the SUT in another text file expected.txt.

    Command: || [add Valid Name p/12345 valid@email.butNoPrefix]
    Invalid command format: add 
    
    Command: || [add Valid Name 12345 e/valid@email.butPhonePrefixMissing]
    Invalid command format: add 
    
  3. Run the program as given below, which will redirect the text in input.txt as the input to AddressBook and similarly, will redirect the output of AddressBook to a text file output.txt. Note that this does not require any code changes to AddressBook.

    java AddressBook < input.txt > output.txt
    
    • 💡 The way to run a CLI program differs based on the language.
      e.g., In Python, assuming the code is in AddressBook.py file, use the command
      python AddressBook.py < input.txt > output.txt

    • 💡 If you are using Windows, use a normal command window to run the app, not a Power Shell window.

    More on the > operator and the < operator. tangential

    A CLI program takes input from the keyboard and outputs to the console. That is because those two are default input and output streams, respectively. But you can change that behavior using < and > operators. For example, if you run AddressBook in a command window, the output will be shown in the console, but if you run it like this,

    java AddressBook > output.txt 
    

    the Operating System then creates a file output.txt and stores the output in that file instead of displaying it in the console. No file I/O coding is required. Similarly, adding < input.txt (or any other filename) makes the OS redirect the contents of the file as input to the program, as if the user typed the content of the file one line at a time.

    Resources:

  4. Next, we compare output.txt with the expected.txt. This can be done using a utility such as Windows FC (i.e. File Compare) command, Unix diff command, or a GUI tool such as WinMerge.

    FC output.txt expected.txt
    

Note that the above technique is only suitable when testing CLI apps, and only if the exact output can be predetermined. If the output varies from one run to the other (e.g. it contains a time stamp), this technique will not work. In those cases we need more sophisticated ways of automating tests.

CLI App: An application that has a Command Line Interface. i.e. user interacts with the app by typing in commands.

Test Automation Using Test Drivers

A test driver is the code that ‘drives’ the SUT for the purpose of testing i.e. invoking the SUT with test inputs and verifying the behavior is as expected.

PayrollTest ‘drives’ the PayRoll class by sending it test inputs and verifies if the output is as expected.

public class PayrollTestDriver {
    public static void main(String[] args) throws Exception {

        //test setup
        Payroll p = new Payroll();

        //test case 1
        p.setEmployees(new String[]{"E001", "E002"});
        // automatically verify the response
        if (p.totalSalary() != 6400) {
            throw new Error("case 1 failed ");
        }

        //test case 2
        p.setEmployees(new String[]{"E001"});
        if (p.totalSalary() != 2300) {
            throw new Error("case 2 failed ");
        }

        //more tests...

        System.out.println("All tests passed");
    }
}

Test Automation Tools

JUnit is a tool for automated testing of Java programs. Similar tools are available for other languages and for automating different types of testing.

This an automated test for a Payroll class, written using JUnit libraries.

@Test
public void testTotalSalary(){
    Payroll p = new Payroll();

    //test case 1
    p.setEmployees(new String[]{"E001", "E002"});
    assertEquals(6400, p.totalSalary());

    //test case 2
    p.setEmployees(new String[]{"E001"});
    assertEquals(2300, p.totalSalary());

    //more tests...
}

Most modern IDEs has integrated support for testing tools. The figure below shows the JUnit output when running some JUnit tests using the Eclipse IDE.